The Jersoft Micro 3D (Known as the Mini 3D in the UK) was released on December 8th, 1997 in the US and January 5th, 1999 in the UK as an attempt to mobilize the 3D experience that was so popular on consoles. It was discontinued in 2004 to make way for a more powerful console. It was built with the power of the console in mind, and used the lightest components that Jersoft could afford. The console weighed in at .4 pounds, and was very impressive for its time. It had 8 launch titles, Micro 3D Football, Micro 3D Baseball, Micro 3D Tennis, Clockzone, and many others. The console was famous for its 4 player support via link cables. CEO of Jersoft, Randy K. Laderman, said "We designed the system with 4-player link cable support in mind. We chose 4 players because 4 or less was usually the size of a family, and we wanted to make it so you could compete with the whole family." The screen resolution was 320x240, because of the fact that the console would be much heavier and more expensive if it were any more detailed. The console sold decently on launch, selling 140,000 consoles in its launch month. It has sold 1,210,000 units worldwide as of 2013.

The Micro 3D had an antenna to watch TV with when on the go, but the Micro 3D Core, released in March 1998, removed this. This was one of the many things that they added to market it as a portable media device, and not just a gaming device. The Micro 3D also supported CD Video, something that was also removed in the Core model. With a link cable, you could broadcast to other units. Jersoft had the idea to add internet support, but this idea was scrapped for budget reasons. Its successor, the Jersoft Micro Xtreme, did have wi-fi support.